

Click on the piece you would like to use.
Drag it on to the grid.
Click on the green arrows or the circle
to rotate or flip the pieces.
The objective is to tile the rectangular grid
with the pentominoes, i.e.. to cover it without
overlap and without gaps.
There are millions of ways to complete
the puzzle.
Now try putting together a pentomino picture puzzle.
Choose a picture snapshot from
the drop-down menu.
Click on the picture to cover the pentominoes
with fragments of the picture.
Now try to tile the rectangular grid
to recreate picture.
Of course, there is only one solution
to do that.
Click on the picture snapshot above to start.
Drag the mini-smiley icon on to a square on
the playing field (39 round pegs)
to choose a starting position.
To move, take a bug icon and jump
it over adjacent pegs.
You may jump vertically or horizontally.
The jumps are like captures in checkers.
Pegs that have been jumped over are
removed from the board.
The goal of the game is to remove all the pegs but one.
Ideally, you will make your last jump into
the same location the play started from
(marked by the mini-smiley icon).
You can take back any move up to the
first move by clicking on the green circle
above the grid.
(The green arrows around the circle don't do
anything in this game.)
Browser Support:
This part of the site has been tested in
Firefox 4+, Opera, Chrome, Safari 5+, IE9
Click on the green button above left to see if
your browser visualizes the images properly.
The pictures on left and on the grid above
should appear identical.
If the picture on the grid appears bigger
you still can to play by choosing pictures
from the drop-down menu above.
Click on the green button to hide the pictures.